PlayAnimation

The PlayAnimation RPC is used for animations when visual tasks are completed.

Rpc[0] := animId:u8;
Sent by:Players when triggering an animation
Called on:PlayerControl of the player triggering the animation

There are 4 tasks that trigger visual animations:

Animation IDTask NameDescription
1Prime ShieldsTurn on lights on the outside of the ship after task completion, only sent once per round.
6Clear AsteroidsFire weapons while task is being completed
9, 10Empty Garbage/ChuteShow garbage being ejected after task completion

Medbay scans use a different RPC to trigger the animation, see SetScanner.

Note that this packet is only sent if the game option "Visual Tasks" is enabled. If this option is disabled the animation is only visible for the player triggering the animation.