This RPC is used when a Shapeshifter turns into another player or turns back into itself.
It is also sent by the shapeshifter at the end of a meeting, allowing the shapeshifter to start the next round as itself.
Rpc[46] := target:netObject shouldAnimate:bool;
The target parameter indicates the PlayerControl the shapeshifter will turn into. The shouldAnimate parameter indicates whether the transition should be animated: this is false when the player is in a vent or when the player is still shapeshifted at the end of a meeting, which allows the shapeshifter to start the next round without being revealed. The following table explains when the transition is animated:
| Case | Animated? |
|---|---|
| When shapeshifting to another player | Yes |
| When shapeshifting back, either by clicking or automatically | Only if not in vents |
| After a meeting while shapeshifted | No (and also no cooldown) |
Version History
| Version | Change |
|---|---|
| 2021.11.9 | Introduced |
