This RPC is sent by the host when a player has been protected by a Guardian Angel.
Rpc[45] := target:netObject color:i8;
| Sent by: | Host of the game |
| Called on: | PlayerControl of the Guardian Angel |
| Target is: | The PlayerControl that is being protected |
This packet is sent by the host of the game when a CheckProtect RPC is received by the host. When each player receives a ProtectPlayer RPC, they will enable a protection shield for the protected player for a configured amount of time. When the protection time expires, the protection particles are removed. The color of the protection particles is determined by the color parameter. If a MurderPlayer RPC is received while protection is active, the murder attempt will be blocked and the protection removed.
Version History
| Version | Change |
|---|---|
| 2021.11.9 | Introduced |
